Tag: Galactic Bioware

Building an Inferno Chamber

Galactic Bioware’s 66 square foot (10m2) ventilated Inferno Chamber is rated to temperatures of over 1,832℉ (1,000℃) for testing Power Suits against extreme temperature conditions, direct flame contact and smoke inhalation. Disclaimer: Obviously, fires are intrinsically unsafe, so please don’t try anything like this at home especially outside of a controlled environment. Also, please be mindful of fire restrictions, local laws and fire regulations and common sense.

Oligopolies are great for entrepreneurs

An oligopoly has various academic definitions that describe the same kind of market structure: an inefficient market with market power concentrated in a small number of firms where consumers are overpaying for the particular good or service at a given level of quality. Overpaying takes various forms including an inferior product being overcharged for, or an OK product commanding a significant price premium due to the market structure (e.g. artificially restricted supply).

The Generalist “Go” Bag

As I get deeper into the personal safety and survival industry with Galactic Bioware, I have become fascinated with the “Go” bag and what kinds of gear one should pack to prepare for the widest array of situations. We’ve all seen these in films and novels, but I hadn’t previously turned my mind to making one and what I’d include if I were to. I wanted to share some of the gear that I have studied and catalogued that I think would be a great generalist “Go” bag.

Armour is a Weapon

As part of Galactic Bioware‘s product development effort, I’ve had to get very deep in the issue of the handling of protected fibres such as those that comprise the well-known Kevlar (Aramid) by DuPont and less well-known, but much more interesting, Dyneema (UHMWPE) by Royal DSM which are common soft fabrics used in body armour products. tl;dr – anything which can be used to make body armour outside of the US is extremely regulated as a weapon.